GPU/Commands: Difference between revisions

Smea (talk | contribs)
0x02C1 aliases
Smea (talk | contribs)
0x02B0-0x2B4
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| 0x02B0
| 0x02B0
| u32, value is <nowiki>0x7FFF0000 | val</nowiki>.
| u32, value is <nowiki>0x7FFF0000 | val</nowiki>.
| Texture related?
| Used to set vertex shader boolean uniforms. ((val>>i)&1 = !b_i) value (b0 = False => val&1 == 1)
|-
| 0x02B1
| u32, value is <nowiki>(x&0xff)|((y&0xff)<<8)|((z&0xff)<<16)|((w&0xff)<<24)</nowiki>.
| Used to set i0
|-
| 0x02B2
| u32, value is <nowiki>(x&0xff)|((y&0xff)<<8)|((z&0xff)<<16)|((w&0xff)<<24)</nowiki>.
| Used to set i1
|-
| 0x02B3
| u32, value is <nowiki>(x&0xff)|((y&0xff)<<8)|((z&0xff)<<16)|((w&0xff)<<24)</nowiki>.
| Used to set i2
|-
| 0x02B4
| u32, value is <nowiki>(x&0xff)|((y&0xff)<<8)|((z&0xff)<<16)|((w&0xff)<<24)</nowiki>.
| Used to set i3
|-
|-
| 0x02BB
| 0x02BB