Nintendo OpenGL: Difference between revisions

Luigi2us (talk | contribs)
Luigi2us (talk | contribs)
Line 436: Line 436:
| 0x001560EC
| 0x001560EC
| 0xE84
| 0xE84
| ?
| 0x0120 (vec[0] -> bit0-7, vec[1] -> bit8-15, vec[2] -> bit16-23)
|-  
|-  
| 0x28
| 0x28
Line 443: Line 443:
| 0x00156268
| 0x00156268
| 0xE90
| 0xE90
| ?
| 0x0121 (vec[0] -> bit0-7, vec[1] -> bit8-15, vec[2] -> bit16-23), 0x0122 (vec[3] -> bit 0-7)
|-  
|-  
| 0x29
| 0x29
Line 450: Line 450:
| 0x001564D4
| 0x001564D4
| 0xEA0
| 0xEA0
| ?
| 0x0126 bit0-23
|-  
|-  
| 0x2A
| 0x2A
Line 457: Line 457:
| 0x001565C0
| 0x001565C0
| 0xEA4
| 0xEA4
| ?
| 0x00E5
|-  
|-  
| 0x2B
| 0x2B
Line 471: Line 471:
| 0x00156684
| 0x00156684
| 0xEA8
| 0xEA8
| ?
| 0x00E4
|-  
|-  
| 0x2D
| 0x2D
Line 478: Line 478:
| 0x0012B7A4
| 0x0012B7A4
| 0x640
| 0x640
| ?
| 0x0122 bit8 (0x6060/0x6061 -> 0/1)
|-  
|-  
| 0x2E
| 0x2E
Line 485: Line 485:
| 0x0012B854
| 0x0012B854
| 0x624
| 0x624
| ?
| 0x00E0 bit3 (0x605E/0x605F -> 0/1)
|-  
|-  
| 0x2F
| 0x2F
Line 2,214: Line 2,214:
| 0x0012E7F8
| 0x0012E7F8
| ?
| ?
| ?
| 0x00E0 bit0-2 (5 -> fog (0x0B60), 7 -> gas (0x6050))
|-  
|-  
| 0x126
| 0x126