GPU Textures: Difference between revisions
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== Configuration of texture unit 3 == | == Configuration of texture unit 3 == | ||
The configuration block for texture unit 3 seems to be vastly different from the other texture units. Instead, registers 0x00A8 through 0x00B7 are used to configure procedural texturing features. | The configuration block for texture unit 3 seems to be vastly different from the other texture units. Instead, registers 0x00A8 through 0x00B7 are used to configure procedural texturing features. | ||
== Texture parameters == | == Texture parameters == |