GPU/Internal Registers: Difference between revisions
m Tweak section nesting |
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| Geometry stage mode. (0=Vertex shader only, 2=Vertex shader + geometry shader) | | Geometry stage mode. (0=Vertex shader only, 2=Vertex shader + geometry shader) | ||
|- | |- | ||
| | | 8 | ||
| Unknown. | | Unknown. Seems to skip every other triangle when used with indexed rendering and without geoshaders. Has no effect with non-indexed rendering without geoshaders. | ||
|- | |- | ||
| | | 9-15 | ||
| No effect. | |||
|- | |||
| 16-23 | |||
| Unknown. | | Unknown. | ||
|- | |- | ||
| | | 24-31 | ||
| Unknown. Often set to 0. | | Unknown. Often set to 0. | ||
|} | |} |