|
|
| Line 15: |
Line 15: |
| |- | | |- |
| | 3 | | | 3 |
| | void*, Input Buffer | | | void*, [[NS_and_APT_Services#CaptureBufferInfo|CaptureBufferInfo]] |
| |} | | |} |
|
| |
|
| Line 30: |
Line 30: |
| | Result code | | | Result code |
| |} | | |} |
|
| |
| =Capture Info=
| |
| {| class="wikitable" border="1"
| |
| |-
| |
| ! Index Word
| |
| ! Description
| |
| |-
| |
| | 0
| |
| | Pixel bytesize * 0x7000 + base0. (main-screen. base0 = Pixel bytesize * 0x19000 + base1, base1 = indexword3 value)
| |
| |-
| |
| | 1
| |
| | u8: 0 = framebuffer addresses from [[GSPGPU:ImportDisplayCaptureInfo|GSP]] captureinfo+0 / captureinfo+4 match, otherwise this is value 1 when those addresses don't match.
| |
| |-
| |
| | 2
| |
| | Pixel bytesize * 0x14000 + base. (base = 0, sub-screen)
| |
| |-
| |
| | 3
| |
| | Same as wordindex 2. When the above u8 flag!=0, this is: Pixel bytesize * 0x19000 + base. (base = indexword2 value, main-screen)
| |
| |-
| |
| | 4
| |
| | Low 3-bits of main-screen [[LCD|0x1EF00X70]] value(color format).
| |
| |-
| |
| | 5
| |
| | Normally zero.
| |
| |-
| |
| | 6
| |
| | Normally zero.
| |
| |-
| |
| | 7
| |
| | Low 3-bits of sub-screen [[LCD|0x1EF00X70]] value(color format).
| |
| |}
| |
|
| |
| The user process initializes this structure using data from [[GSPGPU:ImportDisplayCaptureInfo]]. The pixel bytesize is determined by the color format for that screen. When the color-format is RGBA, the pixel bytesize used is value 3.
| |
|
| |
|
| =Description= | | =Description= |
| The input size is clamped to 0x20-bytes by NS. The input buffer with the clamped size is then copied to a NS state buffer. The size field for this state buffer is also set to this clamped size. | | The input size is clamped to 0x20-bytes by NS. The input buffer with the clamped size is then copied to a NS state buffer. The size field for this state buffer is also set to this clamped size. |