Amiibo: Difference between revisions

Updated with info from a while ago.
Line 288: Line 288:
!  Available for (New)3DS
!  Available for (New)3DS
!  Available for Wii U
!  Available for Wii U
!  Amiibo AppID
!  AppData structure / link to info
!  AppData structure / link to info
!  AppData modification for exploitation notes.
!  AppData modification for exploitation notes.
Line 294: Line 295:
| Yes
| Yes
| Yes
| Yes
| 0x10110E00
| [https://github.com/yellows8/smash3ds-tools/wiki/SmashAmiiboAppData]
| [https://github.com/yellows8/smash3ds-tools/wiki/SmashAmiiboAppData]
| No crash ever triggered via AppData fuzzing.
| No crash ever triggered via AppData fuzzing.
Line 300: Line 302:
| No
| No
| Yes
| Yes
| ?
| N/A
| N/A
| N/A
| N/A
Line 306: Line 309:
| Yes
| Yes
| No
| No
| ?
| N/A
| N/A
| The initial AppData handling doesn't appear to have any vuln(s), going by manual code-RE for update v2.0. Fuzzing wasn't attempted.
| The initial AppData handling doesn't appear to have any vuln(s), going by manual code-RE for update v2.0. Fuzzing wasn't attempted.
Line 312: Line 316:
| Yes
| Yes
| No
| No
| ?
| The entire AppData is read by the game, but only the first 0x10-bytes are actually used.
| The entire AppData is read by the game, but only the first 0x10-bytes are actually used.
| No crash ever triggered via AppData fuzzing.
| No crash ever triggered via AppData fuzzing.