3DS Virtual Console: Difference between revisions
→Footer: Editing this area to make it linear (000000010101...) gives unfiltered colors, discovered by Superssonic |
→Savedata: Info about Pokemon VC |
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==Savedata== | ==Savedata== | ||
The savedata | The savedata can contain: | ||
* "rsm1.dat": Same format as the below rsm2.dat. Probably used for the "restore-point". | * "rsm1.dat": Same format as the below rsm2.dat. Probably used for the "restore-point". | ||
* "rsm2.dat": Current emulator save-state, for storing/loading state at VC-title launch/exit. | * "rsm2.dat": Current emulator save-state, for storing/loading state at VC-title launch/exit. | ||
* "sav.dat": The actual savedata used by the emulated ROM. | * "sav.dat": The actual savedata used by the emulated ROM. | ||
* "SecureValue": The random number used by [[Anti Savegame Restore]]. No known version of the emulator implements both savestates and secure value. | |||
Overwriting sav.dat with 0xFF-bytes doesn't have any affect on the actual emulator. Doing that with most of the rsm*.dat data doesn't crash anything. | Overwriting sav.dat with 0xFF-bytes doesn't have any affect on the actual emulator. Doing that with most of the rsm*.dat data doesn't crash anything. | ||