Amiibo: Difference between revisions
Add data structure info for identifying an Amiibo |
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| The entire AppData is read by the game, but only the first 0x10-bytes are actually used. | | The entire AppData is read by the game, but only the first 0x10-bytes are actually used. | ||
| No crash ever triggered via AppData fuzzing. | | No crash ever triggered via AppData fuzzing. | ||
|- | |||
| Mario & Luigi: Paper Jam | |||
| Yes | |||
| No | |||
| 0x00132600 | |||
| Starts with the process-name("MILLION"). The rest seems to be bitmasks maybe? | |||
| No crash ever triggered via AppData fuzzing, when viewing "character cards"(just unlocks various cards). | |||
|} | |} | ||
= External links = | = External links = | ||
* [http://wiiubrew.org/wiki/Wii_U_GamePad Wii U Gamepad and Amiibo information on WiiUBrew]. | * [http://wiiubrew.org/wiki/Wii_U_GamePad Wii U Gamepad and Amiibo information on WiiUBrew]. |