3DS Userland Flaws: Difference between revisions
Restored entry that shouldn't have been removed. |
|||
Line 87: | Line 87: | ||
* Pushmo (3DSWare), QR codes: level name is properly limited to 16 characters, game doesn't crash with a longer name. The only possible crashes are triggered by out-of-bounds array index values, these crashes are not exploitable due to the index value being 8bit. | * Pushmo (3DSWare), QR codes: level name is properly limited to 16 characters, game doesn't crash with a longer name. The only possible crashes are triggered by out-of-bounds array index values, these crashes are not exploitable due to the index value being 8bit. | ||
* Pyramids (3DSWare), QR codes: no strings. Only crashes are from out-of-bounds values (like background ID) and are not exploitable. | * [[Pyramids (3DSWare)]], QR codes: no strings. Only crashes are from out-of-bounds values (like background ID) and are not exploitable. | ||
* [[Pyramids 2 (3DSWare)]], QR codes: no strings. Only crashes are from out-of-bounds values (like background ID) and are not exploitable. | |||
* [https://github.com/yellows8/mm3d_re The Legend of Zelda: Majora's Mask 3D] | * [https://github.com/yellows8/mm3d_re The Legend of Zelda: Majora's Mask 3D] |