Difference between revisions of "MCUHWC:ReadRegister"
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Line 50: | Line 50: | ||
| size=1, ro | | size=1, ro | ||
| 3D slider state(?) (0xFF if 3D is not enabled(?)) | | 3D slider state(?) (0xFF if 3D is not enabled(?)) | ||
+ | |- | ||
+ | | 0x29 | ||
+ | 0x2D | ||
+ | | size=n/a, ?? | ||
+ | | ??? (all zeroes) | ||
+ | |- | ||
+ | | 0x30 | ||
+ | | size=6(?), ro | ||
+ | | Hexadecimal RTC | ||
+ | |- | ||
+ | | 0x31 | ||
+ | | size=?, rw | ||
+ | | This value is always ORed with 0x80, and writing 0x7F (or 0xFF) into this value makes the 3DS crash when pressing the home button. Occasionally changes. | ||
+ | |- | ||
+ | | 0x3D | ||
+ | (bugs out reg. 0x3E) | ||
+ | | size=2, ro | ||
+ | | Value rapidly changes, looks like RTC tick counter (resets to 0 when the seconds increase) | ||
|- | |- | ||
| 0x46 | | 0x46 | ||
Line 62: | Line 80: | ||
| size=1, ro | | size=1, ro | ||
| Gyro X(?) axis rotation (0x00 = 3DS standing vertically, 0x40 = face-down flat, 0xBE = flat) | | Gyro X(?) axis rotation (0x00 = 3DS standing vertically, 0x40 = face-down flat, 0xBE = flat) | ||
+ | |- | ||
+ | | 0x4F | ||
+ | | size=6(?), ?? | ||
+ | | ??? (reading past 6 is FF-filled) | ||
+ | |- | ||
+ | | 0x60 | ||
+ | (bugs out reg. 0x61) | ||
+ | | size=0x100(?), ?? | ||
+ | | ???, looping queue | ||
+ | |- | ||
+ | | 0x7F | ||
+ | | size=??, ?? | ||
+ | | ??? | ||
|} | |} |
Revision as of 01:46, 3 November 2016
Request
Index Word | Description |
---|---|
0 | Header code [0x00010082] |
1 | u8 register |
2 | size |
3 | Descriptor for mapping a write-only buffer in the target process |
4 | data pointer |
Response
Index Word | Description |
---|---|
0 | Header code |
1 | Result code |
Description
This function reads data from the MCU
Registers
ID | Info | Description |
---|---|---|
0x04
0x05 |
size=1, rw | Top/bottom screen flicker |
0x08 | size=1, ro | Raw 3D slider state |
0x09 | size=1, ro | Volume slider state (0x00 - 0x3F)
This is the same value returned by MCUHWC:GetSoundVolume |
0x0F | size=1, ?? | ??? |
0x27 | size=1, ro | Raw volume slider state |
0x28 | size=1, ro | 3D slider state(?) (0xFF if 3D is not enabled(?)) |
0x29
0x2D |
size=n/a, ?? | ??? (all zeroes) |
0x30 | size=6(?), ro | Hexadecimal RTC |
0x31 | size=?, rw | This value is always ORed with 0x80, and writing 0x7F (or 0xFF) into this value makes the 3DS crash when pressing the home button. Occasionally changes. |
0x3D
(bugs out reg. 0x3E) |
size=2, ro | Value rapidly changes, looks like RTC tick counter (resets to 0 when the seconds increase) |
0x46 | size=1, ro | Gyro Y(?) axis rotation (0x00 = flat, 0x40 = 3DS standing on right side, 0xBE = 3DS standing on left side) |
0x48 | size=1, ro | Gyro Z(?) axis rotation (0x00 = flat, 0x40 = 3DS standing vertically, 0xBE = 3DS base is vertically upside-down) |
0x4A | size=1, ro | Gyro X(?) axis rotation (0x00 = 3DS standing vertically, 0x40 = face-down flat, 0xBE = flat) |
0x4F | size=6(?), ?? | ??? (reading past 6 is FF-filled) |
0x60
(bugs out reg. 0x61) |
size=0x100(?), ?? | ???, looping queue |
0x7F | size=??, ?? | ??? |