GPU/Internal Registers: Difference between revisions

Wwylele (talk | contribs)
GPUREG_TEXUNIT3_PROCTEX4: document LOD configuration based on hardware test
Wwylele (talk | contribs)
GPUREG_TEXUNIT3_PROCTEX5: Document more proctex mipmap configuration based on hardware test
Line 5,040: Line 5,040:
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|-
| 0-7
| 0-7
| unsigned, Texture offset
| unsigned, Texture offset (Mipmap level 0 / base level)
|-
|-
| 8-31
| 8-15
| 0xE0C080
| unsigned, mipmap level 1 offset (usually 0x80)
|-
| 16-23
| unsigned, mipmap level 2 offset (usually 0xC0)
|-
| 24-31
| unsigned, mipmap level 3 offset (usually 0xE0)
|-
|
| Note: mipmap level 4-7 seems to be hardcoded at offset 0xF0, 0xF8, 0xFC and 0xFE
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