GPU/Internal Registers: Difference between revisions
Emufan4568 (talk | contribs) m Document previous usage in the first TEV stage |
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These registers map components of the corresponding vertex shader output register to specific fixed-function semantics. | These registers map components of the corresponding vertex shader output register to specific fixed-function semantics. | ||
Semantics that have not been mapped to a component of an output register have a value of 1 | |||
Semantic values: | Semantic values: |