FRDU:RequestServiceLocator: Difference between revisions
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{{IPC/RequestHeader|0x002A|8|4}} | {{IPC/RequestHeader|0x002A|8|4}} | ||
{{IPC/RequestEntry|NEX Server ID}} | {{IPC/RequestEntry|NEX Server ID}} | ||
{{IPC/RequestEntryRange|3| | {{IPC/RequestEntryRange|3|ASCII <code>keyhash</code> value for NASC requests, see [[Online_Play|Online Play]]}} | ||
{{IPC/RequestEntryRange|2| | {{IPC/RequestEntryRange|2|ASCII <code>svc</code> value for NASC requests, see [[Online_Play|Online Play]]}} | ||
{{IPC/RequestEntry|u8, Major SDK version}} | {{IPC/RequestEntry|u8, Major SDK version}} | ||
{{IPC/RequestEntry|u8, Minor SDK version}} | {{IPC/RequestEntry|u8, Minor SDK version}} |
Latest revision as of 17:09, 6 March 2025
Request
Index Word | Description | ||||||||
---|---|---|---|---|---|---|---|---|---|
0 |
| ||||||||
1 | NEX Server ID | ||||||||
2-4 | ASCII keyhash value for NASC requests, see Online Play
| ||||||||
5-6 | ASCII svc value for NASC requests, see Online Play
| ||||||||
7 | u8, Major SDK version | ||||||||
8 | u8, Minor SDK version | ||||||||
9 | Descriptor for process ID | ||||||||
10 | Placeholder for process ID | ||||||||
11 | Descriptor for copying 1 handle | ||||||||
12 | Completion handle |
Response
Index Word | Description | ||||||||
---|---|---|---|---|---|---|---|---|---|
0 |
| ||||||||
1 | Result code |
Description
Requests service locator data for game servers.
To request service locator data, the friends module sends a NASC SVCLOC
-type HTTP request using the given information (see Online Play for more details).
Once the completion handle has been signaled, the client can use FRDU:GetServiceLocatorData to retrieve the data received from the server.