Config Savegame: Difference between revisions
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| TitleID of the menu to launch, used by [[NS]] on dev units | | TitleID of the menu to launch, used by [[NS]] on dev units. (This block can be edited on dev units with [[3DS Development Unit Software#Config|Config]]) | ||
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Revision as of 07:48, 23 July 2012
This page lists the configuration blocks used in the Cfg NAND savegame. These can be accessed with the Cfg service commands.
Configuration blocks
| BlkID | Size | Flags | Description |
|---|---|---|---|
| 0x000A0002 | 0x1 | 0xA | Language |
| 0x000B0000 | 0x4 | 0x8 | CountryInfo |
| 0x00110001 | 0x8 | 0xA? | TitleID of the menu to launch, used by NS on dev units. (This block can be edited on dev units with Config) |
The dev unit TID block only exists on dev units.
Languages
| ID | Description |
|---|---|
| 0 | ja |
| 1 | en |
| 2 | fr |
| 3 | de |
| 4 | it |
| 5 | es |
| 6 | zh |
| 7 | ko |
| 8 | nl |
| 9 | pt |
| 10 | ru |
CountryInfo
| Byte | Description |
|---|---|
| 0 | ? |
| 1 | ? |
| 2 | ? |
| 3 | Country code, same as DSi/Wii country codes. Value 0xff is invalid. |