Difference between revisions of "Talk:Nintendo 3DS Camera"

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m (Reverted edits by 3dsguy (talk) to last revision by Yellows8)
 
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So there is a universal NCCH key for retail units?--[[User:3dsguy|3dsguy]] 16:48, 27 August 2012 (CEST)
 
So there is a universal NCCH key for retail units?--[[User:3dsguy|3dsguy]] 16:48, 27 August 2012 (CEST)
 
:No, there is no universal NCCH key for retail. *Every* [[AES]] engine keyslot uses the hardware key-scrambler,(on retail decrypted ticket titlekeys are the only exception) so there's no way to retrieve the actual final normal-key used. Also, one part of the input XY keys is unique per NCCH therefore the final normal-key is unique per NCCH. --[[User:Yellows8|Yellows8]] 17:05, 27 August 2012 (CEST)
 
:No, there is no universal NCCH key for retail. *Every* [[AES]] engine keyslot uses the hardware key-scrambler,(on retail decrypted ticket titlekeys are the only exception) so there's no way to retrieve the actual final normal-key used. Also, one part of the input XY keys is unique per NCCH therefore the final normal-key is unique per NCCH. --[[User:Yellows8|Yellows8]] 17:05, 27 August 2012 (CEST)
::That's a shame, Nintendo have really tried everything with the 3DS. @neimod, can I at least post the decrypted title key here(in some form)?
 

Latest revision as of 02:38, 28 August 2012

So there is a universal NCCH key for retail units?--3dsguy 16:48, 27 August 2012 (CEST)

No, there is no universal NCCH key for retail. *Every* AES engine keyslot uses the hardware key-scrambler,(on retail decrypted ticket titlekeys are the only exception) so there's no way to retrieve the actual final normal-key used. Also, one part of the input XY keys is unique per NCCH therefore the final normal-key is unique per NCCH. --Yellows8 17:05, 27 August 2012 (CEST)