SHBIN: Difference between revisions
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The SHBIN (SHader BINary) file is used to contain compiled VSH (Vertex SHader) files. These VSH files are shaders that can be used for vertexes. | The SHBIN (SHader BINary) file is used to contain compiled VSH (Vertex SHader) files. These VSH files are shaders that can be used for vertexes. | ||
A SHBIN | A SHBIN's structure starts with a header, then a DVLP, then DVLE(s) (depending on a variable in the header) | ||
== Header == | == Header == |