GPU/Commands: Difference between revisions
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| float Z coordinate | | float Z coordinate | ||
|} | |} | ||
Type 0x14 is used for specifying vertices, however the vertex array can be used for specifying vertices as well. | |||
=== Types for CmdID 0x000F02C0 === | === Types for CmdID 0x000F02C0 === | ||
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| 0x0A | | 0x0A | ||
| 4 | | 4 | ||
| Texture coordinates | | Texture coordinates | ||
|- | |- | ||
| 0x0B | | 0x0B |