GPU/Commands: Difference between revisions

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| float Z coordinate
| float Z coordinate
|}
|}
Type 0x14 is used for specifying vertices, however the vertex array can be used for specifying vertices as well.


=== Types for CmdID 0x000F02C0 ===
=== Types for CmdID 0x000F02C0 ===
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| 0x0A
| 0x0A
| 4
| 4
| Texture coordinates related?
| Texture coordinates
|-
|-
| 0x0B
| 0x0B