GPU/External Registers: Difference between revisions
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| | | When set, the framebuffer data is flipped vertically.(Usually zero) | ||
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| This bit is set when out-framebuf width/height is less than the input framebuf width/height, clear otherwise. Bit24 is normally clear when this bit is set. | | This bit is set when the out-framebuf width/height is less than the input framebuf width/height, clear otherwise. Bit24 is normally clear when this bit is set. | ||
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| 4-3 | | 4-3 |