Difference between revisions of "Talk:Gamecards"
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* 90 00 00 00 00 00 00 00 ... => 45F80090 for SSFIV, C2FF0090 on Rayman3d. | * 90 00 00 00 00 00 00 00 ... => 45F80090 for SSFIV, C2FF0090 on Rayman3d. | ||
− | * Is it just me or do these byte orders keep changing. 9000000000000000 | + | * Is it just me or do these byte orders keep changing. 9000000000000000 corresponds with "C2FE0090" not "9000FEC2". |
− | * ''"header command has some initial dummy bytes, and eventually responds with a 0x200 byte header."''. Dummy bytes | + | * ''"header command has some initial dummy bytes, and eventually responds with a 0x200 byte header."''. Dummy bytes, Where? The redundant A500 cmds? |
--[[User:Jl12|Jl12]] | --[[User:Jl12|Jl12]] |
Revision as of 12:54, 2 June 2011
This could be confused for the augmented reality cards. I think they are called cartridges.--T3a 18:08, 8 April 2011 (CEST)
^ should at least be a redirect ( "Game Cartridges, Game Cart Hardware, Game Carts" )
- 90 00 00 00 00 00 00 00 ... => 45F80090 for SSFIV, C2FF0090 on Rayman3d.
- Is it just me or do these byte orders keep changing. 9000000000000000 corresponds with "C2FE0090" not "9000FEC2".
- "header command has some initial dummy bytes, and eventually responds with a 0x200 byte header.". Dummy bytes, Where? The redundant A500 cmds?
--Jl12