GPU/Shader Instruction Set: Difference between revisions

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Output (WO) registers are also located within the 0x0-0x10 range. What data they are contain is specified by the CPU.
Output (WO) registers are also located within the 0x0-0x10 range. What data they are contain is specified by the CPU.
Registers within the 0x20-0x40 ranges seem to be RW. They contain uniforms, such as matrix data.
Registers within the 0x20-0x40 ranges seem to be RW. They contain uniforms, such as matrix data.
It appears that writing twice to the same output register can cause problems, such as the GPU hanging.