GPU/Commands: Difference between revisions
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| This is used to send over the shader program operand descriptor table. | | This is used to send over the shader program operand descriptor table. | ||
|- | |- | ||
| | | 0x000F0050 | ||
| First entry | | First entry | ||
| This command is used to setup shader output registers. The n-th word-long entry is a map of the (n*2)-th output register's components. Each byte of each entry corresponds to where a component is mapped. Value 0x1F indicates that the corresponding component is unused. | | This command is used to setup shader output registers. The n-th word-long entry is a map of the (n*2)-th output register's components. Each byte of each entry corresponds to where a component is mapped. Value 0x1F indicates that the corresponding component is unused. |