Config Savegame: Difference between revisions

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!  Flags
!  Flags
!  Description
!  Description
|-
| 0x00050005
| 0x20
| ?
| Stereo camera settings?
|-
| 0x00070001
| 0x1
| ?
| Sound output mode?
|-
|-
| 0x00080000
| 0x00080000
Line 87: Line 97:
| 0x1C
| 0x1C
| 0xE
| 0xE
| See below.
| Username
|-
|-
| 0x000A0002
| 0x000A0002
Line 108: Line 118:
| 0x2?
| 0x2?
| State name in UTF-16, every 0x80-bytes is an entry for each language.
| State name in UTF-16, every 0x80-bytes is an entry for each language.
|-
| 0x000C0000
| 0xC0
| ?
| Restricted photo exchange data.
|-
| 0x000C0001
| 0x14
| ?
| Same as above?
|-
| 0x000D0000
| 0x4
| ?
| Agreed to EULA?
|-
|-
| 0x000F0000
| 0x000F0000
Line 123: Line 148:
| 0xA?
| 0xA?
| TitleID of the menu to launch, used by [[NS]] on dev units. (This block can be edited on dev units with [[3DS Development Unit Software#Config|Config]])
| TitleID of the menu to launch, used by [[NS]] on dev units. (This block can be edited on dev units with [[3DS Development Unit Software#Config|Config]])
|-
| 0x00130000
| 0x4
| ?
| If response is 0x100 then debug mode is enabled.
|}
|}