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== DVLE == | == DVLE == | ||
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Each program's constants are stored as vec4 in a uniform table. These are sent over to the GPU when changing to a give program. | Each program's constants are stored as vec4 in a uniform table. These are sent over to the GPU when changing to a give program. | ||
== Instruction Set == | |||
For a description of the instruction set, see the following page : [[Shader Instruction Set]] |