NWM Services: Difference between revisions
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| Little-endian ID, for [[Download Play]] this is 0x55. | | Little-endian ID, for [[Download Play]] this is 0x55. | ||
|} | |} | ||
==Network structure== | |||
{| class="wikitable" border="1" | |||
|- | |||
! Offset | |||
! Size | |||
! Description | |||
|- | |||
| 0x0 | |||
| 0x6 | |||
| This is the MAC address of the host. This is all-zero on the host, like with [[NWMUDS:BeginHostingNetwork]]. | |||
|- | |||
| 0xD | |||
| 0x3 | |||
| This is the OUI value for use with the beacon tags. Normally this is 001F32. | |||
|- | |||
| 0x10 | |||
| 0x4 | |||
| wlancommID | |||
|- | |||
| 0x14 | |||
| 0x1 | |||
| This ID is also stored at offset 0xE in the CTR-generation structure. | |||
|- | |||
| 0x1C | |||
| 0x4 | |||
| ? | |||
|} | |||
This 0x108-byte structure is used for [[NWMUDS:BeginHostingNetwork]], [[NWMUDS:ConnectToNetwork]], etc. This data is stored as big-endian. | |||
== UDS Beacons == | == UDS Beacons == | ||
The UDS host broadcasts a beacon containing at least two Nintendo-vendor tags, normally the data stored in these tags are static. The second tag contains the big-endian u32 networkID, used by the clients when connecting to the host and for the above CCMP key generation. The Nintendo-vendor tag(s) following the first two are unique to the process using UDS, these tags are used for broadcasting metadata regarding the host. | The UDS host broadcasts a beacon containing at least two Nintendo-vendor tags, normally the data stored in these tags are static. The second tag contains the big-endian u32 networkID, used by the clients when connecting to the host and for the above CCMP key generation. The Nintendo-vendor tag(s) following the first two are unique to the process using UDS, these tags are used for broadcasting metadata regarding the host. |