This page describes the contents of the friend sysmodule savegame. Except for the config file, all of the data is stored inside a folder that represents the local account ID of the account. For example: /1/account stores the data of the main account.
config
| Offset
|
Size
|
Description
|
| 0x00
|
4
|
File magic "FPCF" (Friends Preference Config)
|
| 0x04
|
4
|
File magic number (0x20101021)
|
| 0x08
|
8
|
Padding
|
| 0x10
|
4
|
Current Local Account ID
|
account
| Offset
|
Size
|
Description
|
| 0x00
|
4
|
File magic "FPAC" (Friends Preference Account Config)
|
| 0x04
|
4
|
File magic number (0x20101021)
|
| 0x08
|
8
|
Padding
|
| 0x10
|
4
|
Local Account ID
|
| 0x14
|
4
|
PrincipalID
|
| 0x18
|
8
|
LocalFriendCode
|
| 0x20
|
(16 + 1) * 2
|
NEX Password
|
| 0x42
|
(8 + 1) * 2
|
PrincipalID HMAC (Used for logging into NASC server)
|
| 0x54
|
1
|
NASC Environment (0: Prod, 1: Test, 2: Dev)
|
| 0x55
|
1
|
Server type letter value
|
| 0x56
|
1
|
Server type number value
|
| 0x57
|
1
|
Padding
|
mydata
| Offset
|
Size
|
Description
|
| 0x00
|
4
|
File magic "FPMD" (Friends Preference My Data/Device)
|
| 0x04
|
4
|
File magic number (0x20101021)
|
| 0x08
|
8
|
Padding
|
| 0x10
|
4
|
My NC Principal ID
|
| 0x14
|
4
|
Unknown
|
| 0x18
|
4
|
Changed bit flags
|
| 0x1C
|
1
|
Is public mode
|
| 0x1D
|
1
|
Is show game mode
|
| 0x1E
|
1
|
Is show played game
|
| 0x1F
|
1
|
Padding
|
| 0x20
|
0x10
|
GameKey of my favorite game:
u64 title_id
u32 title_version
u32 unknown
|
| 0x30
|
16 * 2
|
UTF16 string of personal message
|
| 0x50
|
8
|
Unknown
|
| 0x58
|
8
|
u8 region
u8 country
u8 area
u8 language
u8 platform = 2
u8 padding[3]
|
| 0x5C
|
4
|
Unknown padding
|
| 0x60
|
8
|
LocalFriendCodeSeed u64
|
| 0x68
|
(12 + 1) * 2
|
UTF16 string of MAC address of the console (only the digits)
|
| 0x82
|
(15 + 1) * 2
|
UTF16 string of console serial number without the checksum digit
|
| 0xA2
|
(10 + 1) * 2
|
UTF16 string of Display name
|
| 0xBB
|
0x60
|
Unaligned Mii data
|
| 0x11B
|
5
|
Padding (0x120)
|
friendlist
| Offset
|
Size
|
Description
|
| 0x00
|
4
|
File magic "FPFL" (Friends Preference Friend List)
|
| 0x04
|
4
|
File magic number (0x20101021)
|
| 0x08
|
8
|
Padding
|
| 0x10
|
? * 0x100
|
Friend entries...
|
Friend entry
| Offset
|
Size
|
Description
|
| 0x00
|
0x10
|
FriendKey:
u32 principal_id
u32 padding
u64 friend_code
|
| 0x10
|
0x4
|
Unknown
|
| 0x14
|
1
|
Friend relationship
|
| 0x15
|
8
|
u8 region
u8 country
u8 area
u8 language
u8 platform = 2
u8 padding[3]
|
| 0x1D
|
3
|
Padding
|
| 0x20
|
0x10
|
GameKey of friend favorite game:
u64 title_id
u32 title_version
u32 unknown
|
| 0x30
|
16 * 2
|
UTF16 string of personal message
|
| 0x50
|
0x8
|
Unknown
|
| 0x58
|
8
|
Message update timestamp
|
| 0x60
|
8
|
Mii update timestamp
|
| 0x68
|
8
|
Last online timestamp
|
| 0x70
|
0x60
|
Mii data
|
| 0xD0
|
(10 + 1) * 2
|
UTF16 string of display name
|
| 0xE8
|
8
|
Friendship? timestamp
|
| 0xF0
|
8
|
Same as 0x58?
|
| 0xF8
|
8
|
Same as 0x60?
|