This page describes the GPU commands used for textures.
Command set 0x809F0081
| Command Index
 | 
CommandID
 | 
Parameter
 | 
Description
 | 
| 0
 | 
0x809F0081
 | 
 | 
This is used to set the current texture info used for rendering.
 | 
| 1
 | 
0x000F008E
 | 
u32 color type
 | 
This sets the current texture color type.
 | 
Texture info parameter structure for CmdID 0x809F0081
| Index Word
 | 
Description
 | 
| 0
 | 
?
 | 
| 1
 | 
The low u16 is the texture image width, and the high u16 is the texture image height.
 | 
| 2
 | 
Texture parameters, initialized by glTexParameter().
 | 
| 3
 | 
?
 | 
| 4
 | 
Texture data physical address >> 3. This is normally located in VRAM.
 | 
| 5-9
 | 
?
 | 
Texture parameters
| Bit
 | 
Description
 | 
GL parameter name
 | 
| 0
 | 
Normally this is value 0.
 | 
 | 
| 1
 | 
0 = GL_NEAREST, 1 = GL_LINEAR.
 | 
GL_TEXTURE_MAG_FILTER
 | 
| 2
 | 
1 = GL_LINEAR, GL_LINEAR_MIPMAP_NEAREST, or GL_LINEAR_MIPMAP_LINEAR. Value zero otherwise.
 | 
GL_TEXTURE_MIN_FILTER
 | 
| 3
 | 
Unused?
 | 
?
 | 
| 7-4
 | 
2 = texture color type 0xC, 0 otherwise.(Enable/disable texture data compression?)
 | 
 | 
| 11-8
 | 
0 = GL_CLAMP_TO_EDGE, 1=unknown, 2=GL_REPEAT, 3=unknown.
 | 
GL_TEXTURE_WRAP_S
 | 
| 15-12
 | 
Same values as GL_TEXTURE_WRAP_S.
 | 
GL_TEXTURE_WRAP_T
 | 
| 24
 | 
1 = GL_NEAREST_MIPMAP_LINEAR, or GL_LINEAR_MIPMAP_LINEAR. Value zero otherwise.
 | 
GL_TEXTURE_MIN_FILTER
 | 
| 27-25
 | 
Unused?
 | 
| 30-28
 | 
When some flag=1: value1=GL_TEXTURE_2D, value0 when the input parameter is not GL_TEXTURE_2D. When some flag=0: 0=GL_TEXTURE_2D, 1-4=unknown.
 | 
?
 | 
| 31
 | 
Unused?
 | 
?
 | 
Texture color type parameter values for CmdID 0x000F008E
| Value
 | 
Description
 | 
GL Format
 | 
GL Data Type
 | 
| 0x0
 | 
RGBA8888
 | 
GL_RGBA
 | 
GL_UNSIGNED_BYTE
 | 
| 0x1
 | 
RGB888
 | 
GL_RGB
 | 
GL_UNSIGNED_BYTE
 | 
| 0x2
 | 
RGBA5551
 | 
GL_RGBA
 | 
GL_UNSIGNED_SHORT_5_5_5_1
 | 
| 0x3
 | 
RGB565
 | 
GL_RGB
 | 
GL_UNSIGNED_SHORT_5_6_5
 | 
| 0x4
 | 
RGBA4444
 | 
GL_RGBA
 | 
GL_UNSIGNED_SHORT_4_4_4_4
 | 
| 0x5
 | 
 | 
GL_LUMINANCE_ALPHA
 | 
GL_UNSIGNED_BYTE
 | 
| 0x6
 | 
?
 | 
?
 | 
GL_UNSIGNED_BYTE
 | 
| 0x7
 | 
 | 
GL_LUMINANCE
 | 
GL_UNSIGNED_BYTE
 | 
| 0x8
 | 
 | 
GL_ALPHA
 | 
GL_UNSIGNED_BYTE
 | 
| 0x9
 | 
?
 | 
GL_LUMINANCE_ALPHA
 | 
?
 | 
| 0xA
 | 
?
 | 
GL_LUMINANCE
 | 
 | 
| 0xB
 | 
?
 | 
GL_ALPHA
 | 
 | 
| 0xC
 | 
Compression related?
 | 
?
 | 
 | 
| 0xD
 | 
?
 | 
?
 | 
 |