This page lists the configuration blocks used in the Cfg NAND savegame. These can be accessed with the Cfg service commands.
Configuration blocks
| BlkID
|
Size
|
Flags
|
Description
|
| 0x000A0002
|
0x1
|
0xA
|
Language
|
| 0x000B0000
|
0x4
|
0x8
|
CountryInfo
|
| 0x00110001
|
0x8
|
0xA?
|
TitleID of the menu to launch, used by NS on dev units. (This block can be edited on dev units with Config)
|
The dev unit TID block only exists on dev units.
Languages
| ID
|
Description
|
| 0
|
ja
|
| 1
|
en
|
| 2
|
fr
|
| 3
|
de
|
| 4
|
it
|
| 5
|
es
|
| 6
|
zh
|
| 7
|
ko
|
| 8
|
nl
|
| 9
|
pt
|
| 10
|
ru
|
CountryInfo
| Byte
|
Description
|
| 0
|
?
|
| 1
|
?
|
| 2
|
?
|
| 3
|
Country code, same as DSi/Wii country codes. Value 0xff is invalid.
|