GPU Textures: Difference between revisions

ILOVEPIE (talk | contribs)
Texture color types: added name for texture format 0x6
Lectem (talk | contribs)
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| 11-8
| 11-8
| 0 = GL_CLAMP_TO_EDGE, 1=unknown, 2=GL_REPEAT, 3=unknown.
| 0 = GL_CLAMP_TO_EDGE, 1=GL_CLAMP_TO_BORDER, 2=GL_REPEAT, 3=GL_MIRRORED_REPEAT.
| GL_TEXTURE_WRAP_S
| GL_TEXTURE_WRAP_S
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