Difference between revisions of "3DS开发机软件"

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== BossLotCheckTool ==
== BossLotCheckTool - BOSS内容检查器 ==
[[File:Bosslcscnsht.png|100px|thumb|right|BossLotCheckTool Screenshot]]
This application is used to manage BOSS (SpotPass) tasks/data for 3DS titles which utilise BOSS communications. 'Pokedex' is an application which utilizes BOSS comunications. This application also displays the 3DS's friend code, although this code is not to be confused with the 3DS's Friend Card code found in 'Friends List'. The user can browse by unique ID the 3DS titles(excluding system titles) registered to use BOSS. For each title you can view details about the downloaded 'NsData' which accompanies BOSS downloads, view the BOSS task lists (implies applications can perform more than one BOSS task). You can also view various details about each BOSS task, including:
该应用程序适用于管理使用了BOSS交流功能的3DS Titles的BOSS(SpotPass)任务和数据,比如'Pokedex'应用程序就有用到BOSS交流功能。该应用程序也会显示3DS的朋友码(FC),而这个FC并不会和3DS本身在'朋友列表'的FC相混淆。用户可以用特有ID查看3DS中登记使用BOSS功能的(除过系统部分的)Title。对每一个Title你都可以查看和BOSS下载协作的下载过的'NsData'信息。,查看BOSS任务列表(这意味着应用程序可以进行多个BOSS项目)。你可以查看关于每一个BOSS任务的信息,包括:
  TaskStatus : DONE?
  TaskStatus : 任务完成了么?
  TaskExecCount : How many times the BOSS task has been executed
  TaskExecCount : 这个BOSS任务执行了多少次
  TaskExecInterval : Period of time (in seconds) in the task is to be executed, in intervals
  TaskExecInterval : 在内部这个任务执行需要多少时间(单位秒)
  TaskPriority : Is a number value
  TaskPriority : 是一个用于形容优先级的数值
  URL : The URL to the BOSS content
  AP Info : NONE?
  AP Info : 什么都不是么?
  TaskResultCode : Success or not
  TaskResultCode : 任务成功了么?
  HTTP_StatusCode : Self explanatory
  HTTP_StatusCode : HTTP的状态码
  DataSize : Size of Content (in bytes)
  DataSize : 内容长度(单位字节)
  Last_Modified : Last time the BOSS content (on server) was modified
  Last_Modified : 最后一次(在服务器端)BOSS内容修改的时间
  StartTime : when the BOSS task was registered
  StartTime : BOSS任务的登记时间
  OptOut : Whether the user can/has opted out of BOSS communication for this task
  OptOut : 用户是否可以选择退出该任务的BOSS交流
  It also possible to manually execute the BOSS task from here
== Stereo Camera Calibrator - 立体相机校准器 ==
== Stereo Camera Calibrator - 立体相机校准器 ==

Revision as of 05:15, 31 March 2013



漂亮干净的开发机软件和主界面菜单图片。点击查看高画质版。 - Xcution




这个应用程序在上屏显示开发机菜单的固件和版本,在TWL(DSi) NAND扇区SD卡有效时候显示剩余空间。它同样提供当前文件或者选中的设备的信息,下屏显示引导操作指南。下屏幕有三个不同的窗体,分别是:

  • Programs-用这个窗体可以从NANDSD card和slot 1 卡槽(仅仅对一部分应用程序有效,请看下方的开发机目录版本和对应范围的应用程序。)读取应用程序。程序会依照"专有ID' '产品号码'"显示。安装过的Title可以从此菜单移除。
  • Import-用这个窗体可以将编译成.CIA文件的Title安装到SD卡(在新版中为"SDMC")。
  • HIO- 这个是新版开发机目录的内容。会输出'Not found DEVMENU_ROOT'. This 'DEVMENU_ROOT' is not supposed to be on the 3DS' SDMC. (可能是需要NAND上有什么目录,或者需要从CTR调试器的SDMC卡槽加载?)
  • ExtData-用这个窗体可以删除包括所有ExtData在内的3DS的ExtData

(注意所有的零售版3DS游戏都不会被3DS开发机识别,开发机菜单会在'Programs'中显示"Unknown Card",并不会在上屏提供其他信息。)


开发机菜单版本 可用的Title类型
?- 32640 - 33437 0000(仅支持NAND),0010,8004,8005,8011
35887 0000(仅支持NAND),8004
37785 - 40909 -? 0000(NAND和SDMC),8004
?- 47586 -? 0000(NAND和SDMC),0002, 8004



Config Menu Screenshot

This application is a configuration menu for the 3DS, which has the following options:

  • Reset Settings - Resets all settings to default.
  • Hid Setting - (human interface device) Calibrates Touch-Pad and Analog stick.
  • Rtc Setting - (real time clock) Sets system time.
  • Lcd Setting - Sets display settings as found in the home menu as well as Flicker settings.
  • User Info Setting - Allows username change and "NG NAME FLAG" to be set to true or false.
In later versions of Config, "User Info Setting" also has :
  • CountryId - Changes 3DS between installed countries.
  • RegionId - Changes between the location in the selected country.
  • Other Setting(branches off into other settings) -
  • Sound Mode - mono/stereo/surround
  • System Mode - Changes Memory Allowance.
  • Prod - 64MB Memory mode (Home Menu can usually only run in this mode and most retail-looking units cannot switch out of this mode)
  • Dev1 - 96MB Memory mode
  • Dev2 - 80MB Memory mode
  • Dev3 - 72MB Memory mode
  • Dev4 - 32MB Memory mode
All CTR Debuggers/Prototype units can change memory allowance. For Developer Test Units, the ability to change Memory Allowance, appears to be dependent on an option when buying the Test Unit. (similar to having a choice to purchase IS_Nitro's Wireless/USG options when buying an IS_Nitro from Nintendo)
On some Test Units, it's possible to run the Home Menu outside of Prod. However, software with limited memory (such as the web browser) cannot be launched from the home menu if the home menu is outside of Prod.
  • Exception handler - Selects whether to enable or disable the application's handling of exceptions that arise in the non-debug environment - enable/disable
  • Break Stop - (enable/disable) - Selects whether to enable or disable stopping the application when a break is encountered in the non-debug environment. If the application is not made to stop, it quits on a break.
  • Menu - (Home Menu/Test Menu) This function edits the configuration field containing the menu TID for dev units, allowing the user to choose between the Home Menu or the Test Menu, as the menu loaded by the NS module.
  • Language - same options found in the Language section of System Settings but also has an "invalid" option
  • Dlp Force Child Import - (enable/disable) - normally the 3ds caches downloaded "Download Play (Dlp)" applications on the nand and only re-downloads, overwriting the cached copy if the version application being requested to downloaded is higher than what is currently present on the nand. Enabling this option forces the 3ds to download and overwrite the cached copy on the nand, regardless of the version of the application being downloaded. This is of course for testing purposes.
  • Debug Mode - (enable/disable) - Toggles Debug environment?
In later versions of Config, "Other Setting" also has :
  • FS Latency Emulation - Filesystem Latency, in milliseconds (0ms-2550ms). Selection is in increments of 10. (ie 0ms->10ms->20ms...)
  • Coppacs Setting - Unknown (stuck on 'not restricted')
  • Test Setting - Test calibration of touch pad and joystick
  • Eula Setting - Allows user to change "Agree Version" namely:"ff.ff" the two symbol sets are interchangeable with combination variations from aa to 99 (default is 00.00 where the Eula is not accepted yet).
  • Stereo Camera Cal for Check - Camera test (?) as options to "write strange data(excess Z-rot) and "reset to factory default".
  • Gyro / Accel Cal for Check - Allows Gyro and Accelerometer to be calibrated.
  • Ctr Info Setting - Changes settings to that found on the ctrsetting.txt on an SD .





  • 只能下载3DS的Downloadplay Title
  • 抛弃了普通Downloadplay已经建立的GUI(请看截图)
  • 可以选择最多16个的Downloadplay服务端






  • Security Mode :(无线网络所使用的加密) OPEN/WEP 40bit/WEP 104bit/128bit/WPA TKIP/WPA2 TKIP/WPA AES/WPA2 AES
  • SSID :(网络名称) 最多32个字符
  • KEY :(加密所使用的明文) 最大许可长度和加密类型有关。
  • AutoDNS :(3DS是否自动获取DNS) |True - 3DS会去自动获得|False - 3DS使用用户提供的DNS(这里也可以修改)|


  • Write Setting & Connect Test To AP - 应用上方的选项设置,并执行一次网络连接测试(注意在原本系统设置中为修改的网络连接的设置,没有在上方出现的设定视为无效,比如说代理服务器设置)
  • Remove Setting - 移除这个"插槽"的所有设定


SaveDataFiler Screenshots



  • User - 这里可以将3DS应用程序和3DS游戏卡带(不是DS游戏卡带)的存档导出到SD卡。存档不能从这里删除。
  • ExtData - 这里可以将应用程序的ExtData删除,或者导出到SD卡以便之后使用。
  • SD - 这里可以将SD卡上ExtData或者应用程序的存档导入到3DS或者3DS游戏卡带中。另外也可以从SD卡删除Extdata或应用程序存档。


它会在那个路径建立一个文件夹和三个文件。导出到上方路径的两个文件是<uniqueID>.dat和<uniqueID>_.dat,另有一个名为/<uniqueID>/的目录,内有<ExHeader Name>.dat文件。






CecLotcheckTool Screenshot


这个应用程序可以为最多12个3DS应用程序管理CECs(随机遭遇通讯,也就是StreetPass)。应用程序有12个可能的插槽,可以存入"盒子(BOXes)"。盒子是为允许用户使用CECs的应用程序单独提供的,比如StreetPass Mii Plaza或者Nintendo 3DS Sound。因而,这个应用程序的盒子,和'系统设置'中的'StreetPass管理'是对应的(StreetPass管理可以在零售版3DS上使用)。该应用程序的功能有:

  • <Y> BOX Options - 会打开一个子目录有以下选项(当悬停在Nintendo 3DS Sound的盒子,也就是我当前唯一可以测试应用程序的位置):
  • Box Info - 给出发件箱参数 Boxinf.jpg

  • Message Info (OUT-BOX) - 给出当前盒子的消息参数 Mesinf.jpg

  • Dummy Message Settings - 还真不太清楚这个选项干什么(空信息设置?) Dummesinf.jpg

  • <A> Create Dummy BOXes - 建立空盒子,用于填充没使用的插槽,但是不会覆盖当前的任何盒子。
  • <X> Delete BOXes - 从插槽中删除所有的盒子。
  • <START> CEC Filter Reset - 我只能猜到这个估计是用于清除启用CEC的应用程序的数据的。

BossLotCheckTool - BOSS内容检查器



该应用程序适用于管理使用了BOSS交流功能的3DS Titles的BOSS(SpotPass)任务和数据,比如'Pokedex'应用程序就有用到BOSS交流功能。该应用程序也会显示3DS的朋友码(FC),而这个FC并不会和3DS本身在'朋友列表'的FC相混淆。用户可以用特有ID查看3DS中登记使用BOSS功能的(除过系统部分的)Title。对每一个Title你都可以查看和BOSS下载协作的下载过的'NsData'信息。,查看BOSS任务列表(这意味着应用程序可以进行多个BOSS项目)。你可以查看关于每一个BOSS任务的信息,包括:

TaskStatus : 任务完成了么?
TaskExecCount : 这个BOSS任务执行了多少次
TaskExecInterval : 在内部这个任务执行需要多少时间(单位秒)
TaskPriority : 是一个用于形容优先级的数值
AP Info : 什么都不是么?
TaskResultCode : 任务成功了么?
HTTP_StatusCode : HTTP的状态码
DataSize : 内容长度(单位字节)
Last_Modified : 最后一次(在服务器端)BOSS内容修改的时间
StartTime : BOSS任务的登记时间
OptOut : 用户是否可以选择退出该任务的BOSS交流


Stereo Camera Calibrator - 立体相机校准器








Friend Testing Partner

Friend Testing Partner Screenshot


The Friend Testing Partner application is used to test/monitor the 3DS's Friend List function. It allows the user to test various functions of the 3DS's out-going Friend Card, by giving the following options:

  • Master Control - (RUN/STOP) (STOP is the default setting) when ‘STOP’ is selected the 3DS Friend Card uses the user’s settings/data. When ‘RUN’ is selected the 3DS Friend Card uses the dummy settings/data chosen to test from the settings bellow.
  • Login/Logout - (ON/OFF) (ON is the default setting) What effect this has on the Friend Card is not known
  • Playing Title - (ON/OFF) (ON is the default setting) When ‘ON’ is selected the currently used title is ignored and a dummy applications are cycled through as the ‘Playing Title’ approximately every ten seconds in its place. The dummy applications used are the applications found in Firmware version 1.0.0-0 of a retail 3DS including the ‘Nintendo Zone viewer’ app. When ‘OFF’ is selected the currently used title (which is the Friend Testing Partner app) is used as the ‘Playing Title’
  • Mode Description - (ON/OFF) (ON is the default setting) When ‘ON’ is selected the Software in Use(Playing Title) is accompanied by the Date and Time found on that user’s 3DS. The Mode Description is refreshed every ten or so seconds. When ‘OFF’ is selected the date and time on the user’s 3DS is not displayed.
  • Message - (ON/OFF) (ON is the default setting) When ‘ON’ is selected the message made by the user is replaced(not overwritten as it reverts back to the user’s choice when this is ‘OFF’) by the current date and time in the format “YYYYMMDD HHMMSS”, this is refreshed every ten or so seconds.
  • Mii - (ON/OFF) (ON is the default setting) When 'ON' the currently used Mii is replaced with one of 4 dummy Miis and cycles them through every ten seconds with a new dummy mii. This effect can only be seen from another 3DS not the host
  • Favorite Title (ON/OFF) (ON is the default setting) When 'ON' is selected, the user’s favorite title is replaced with a dummy, which is replaced every 10 or so seconds.

Also this application allows the user to monitor the whether the 3DS is online or not and whether the 3DS’s Friend Presence is online or offline. Every time a dummy setting is refreshed it is displayed on the top screen with a time stamp.





  • LEFT/RIGHT - 用十字键只能更改所需的目标金币数量,从0到300。
  • A - 设置'当前数量'(也就是系统有多少游戏金币),便于测试用户设置的游戏金币'目标数量'。
  • L+R+X - "今天不再增加"("Preclude today's Increment")不知道这到底怎么影响到游戏金币数量的。


以下是用于DSi/DS模式的开发工具,能为安装到TWL NAND打包为CIA





  • Scan Test - 搜索无线频道1-13(也可以专门搜索一个频道),寻找多播点。它可以探测到两种类型的多播点:

Wifi热点 - 输入Mac地址,多播频道,'c',和SSID

DS点如DS下载点或Pokemon分发点 - 提供Mac地址,多播频道,TGID和GGID

  • ScanEx Test - 同时具备两种扫描类型。被动型让你选择单独扫描频道1-13(每次只有一个),和DS分发频道(1,7,13同时进行)。主动型会同时扫描所有的13个频道。当找到一个频道时候它会在下屏幕的'Found'旁边显示'bssDescCount='
  • MeasureChannel Test - 不是很清楚做什么的(应该是信号频率对应的丢包测试)。但是对于一个给定的频道,它依照在分配的测试时间从10ms到1000ms产生一个比率(百分比)。所有的内部时间都可以给定,他会测试并给出一个比率。
  • Noise Mode - 寻找那些干扰性的无线频道(原作者不太清楚,应该是抗干扰性)。你可以指定:





当选择好设置后,上屏幕会显示两个受到噪声程度的计数器,分别为'Noise ON count'和'Noise OFF count'。开始在噪声0%的时候'Noise ON count'一点不变,而到了噪声100%时候,计数器随着噪声程度想100%逼近急速上升。对于'Noise OFF count',和'Noise ON count'的计数情况正好相反。

* 这里使用了一个替代图标换掉了原来应用程序使用的一般图标,以免和其他应用程序混淆。原来的一般图标可以在图标的History页面查看。