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429 bytes added ,  12:28, 30 December 2016
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| Around November 2, 2016
 
| Around November 2, 2016
 
| [[User:Riley|Riley]]
 
| [[User:Riley|Riley]]
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|-
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| Pokemon Omega Ruby/Alpha Sapphire
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| Secret base team name heap overflow
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| When the player wants to edit the team name, it is copied over the heap, however it's length is not verified. So with a large enough team name one can overwrite some pointers and get two arbitrary jumps and then get control of the execution flow.
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| None
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| App: 1.4. System: [[11.2.0-35]].
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| December 30, 2016
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| June, 2016
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| [[User:Nba_Yoh|MrNbaYoh]]
 
|}
 
|}
  
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