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385 bytes added ,  05:26, 14 May 2014
Line 39: Line 39:  
|-
 
|-
 
| 0
 
| 0
| ?
+
| Pixel bytesize * 0x7000 + base0. (main-screen. base0 = Pixel bytesize * 0x19000 + base1, base1 = indexword3 value)
 
|-
 
|-
 
| 1
 
| 1
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|-
 
|-
 
| 2
 
| 2
| ?
+
| Pixel bytesize * 0x14000 + base. (base = 0, sub-screen)
 
|-
 
|-
 
| 3
 
| 3
| Same as wordindex 2(different when the above u8 flag is non-zero).
+
| Same as wordindex 2. When the above u8 flag!=0, this is: Pixel bytesize * 0x19000 + base. (base = indexword2 value, main-screen)
 
|-
 
|-
 
| 4
 
| 4
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   −
The user process initializes this structure using data from [[GSPGPU:ImportDisplayCaptureInfo]].
+
The user process initializes this structure using data from [[GSPGPU:ImportDisplayCaptureInfo]]. The pixel bytesize is determined by the [[LCD|0x1EF00X70]] color format for that screen. When the color-format is RGBA, the pixel bytesize used is value 3.
    
=Description=
 
=Description=
 
The input size is clamped to 0x20-bytes by NS. The input buffer with the clamped size is then copied to a NS state buffer. The size field for this state buffer is also set to this clamped size.
 
The input size is clamped to 0x20-bytes by NS. The input buffer with the clamped size is then copied to a NS state buffer. The size field for this state buffer is also set to this clamped size.

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