Difference between revisions of "CIA"

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(Sorry for the repost, just figured some stuff up...)
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|  0x0C       
 
|  0x0C       
 
|  0x04
 
|  0x04
unknown (Ticket size?)
+
|  Ticket size
 
|-
 
|-
 
|  0x10     
 
|  0x10     
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|  0x18     
 
|  0x18     
 
|  0x04
 
|  0x04
0 (reserved, flag?)
+
Content Size
 
|-
 
|-
 
|  0x1C
 
|  0x1C
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|  APP file size
 
|  APP file size
 
|}
 
|}
 +
 
The order of the sections in the header also is the order of them in the CIA file:
 
The order of the sections in the header also is the order of them in the CIA file:
 
* certificate chain
 
* certificate chain
Line 53: Line 54:
 
* APP file data
 
* APP file data
 
The data of the files is decrypted.
 
The data of the files is decrypted.
 +
 +
If you sum up all the fields in the header you get 60 bytes less then the actual file size. (you need to add the 32 bytes of the header).
 +
 +
Question: Where are those 60 bytes at?

Revision as of 22:05, 10 November 2011

Overview

CIA stands for CTR Importable Archive. These files contain a compiled application which can be installed on CTR NAND, TWL NAND (part of the NAND used by DSi applications) and on the SD card. CIA files can be created with the Nintendo 3DS SDK and installed on the 3DS test units by the Dev channel.

Format

The CIA format based on WAD format, so the structure is very similar to the WAD structure. The file is represented in little-endian.

CIA Header

This is a 32 bytes long header (8 x uint32).

START SIZE DESCRIPTION
0x00 0x04 Archive Header Size (=0x2020 bytes) (Starts with 0x80 @ offset 0x0020)
0x04 0x04 Reserved = 0
0x08 0x04 Certificate chain size
0x0C 0x04 Ticket size
0x10 0x04 TMD file size
0x14 0x04 Banner size (0 if no banner)
0x18 0x04 Content Size
0x1C 0x04 APP file size

The order of the sections in the header also is the order of them in the CIA file:

  • certificate chain
  • Ticket
  • TMD file data
  • APP file data

The data of the files is decrypted.

If you sum up all the fields in the header you get 60 bytes less then the actual file size. (you need to add the 32 bytes of the header).

Question: Where are those 60 bytes at?