Difference between revisions of "CTR API"

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(Moved from Multi-threading because it doesn't fit there but seems to be considered valuable information by some)
 
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This page lists the spare knowledge we have on the official CTR API.
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This page lists the spare knowledge people bothered to document on the official CTR API.
  
 
= Synchronization Primitives =
 
= Synchronization Primitives =

Latest revision as of 13:01, 25 September 2016

This page lists the spare knowledge people bothered to document on the official CTR API.

Synchronization Primitives[edit]

These are to be considered in extension to the system calls outlined in Multi-threading.

Critical Section (light-weight mutex)[edit]

Similar to a mutex, but faster and no priority inheritance. Therefore problems such as priority inversion may occur.

CriticalSection::Initialize[edit]

Creates an object

CriticalSection::Enter[edit]

Locks out threads from accessing a critical section.

CriticalSection::Leave[edit]

Unlocks and allows for access to a critical section.

Light Semaphore[edit]

API unknown.

Light Event[edit]

API unknown.