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186 bytes added ,  08:18, 22 May 2015
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{| class="wikitable" border="1"
 
{| class="wikitable" border="1"
 
|-
 
|-
! Enum
+
! Enum
! Value
+
! Value
 +
! Description
 
|-
 
|-
 
| BLOCK_LINE
 
| BLOCK_LINE
 
| 0x0
 
| 0x0
 +
| Output buffer's pixels are arranged linearly. Used when outputting to the framebuffer.
 
|-
 
|-
 
| BLOCK_8_BY_8
 
| BLOCK_8_BY_8
 
| 0x1
 
| 0x1
 +
| Output buffer's pixels are morton swizzled. Used when outputting to a GPU texture.
 
|}
 
|}
  
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