Camera Services: Difference between revisions
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{| class="wikitable" border="1" | {| class="wikitable" border="1" | ||
|- | |- | ||
! | ! Enum | ||
! | ! Value | ||
! Description | |||
|- | |- | ||
| BLOCK_LINE | | BLOCK_LINE | ||
| 0x0 | | 0x0 | ||
| Output buffer's pixels are arranged linearly. Used when outputting to the framebuffer. | |||
|- | |- | ||
| BLOCK_8_BY_8 | | BLOCK_8_BY_8 | ||
| 0x1 | | 0x1 | ||
| Output buffer's pixels are morton swizzled. Used when outputting to a GPU texture. | |||
|} | |} | ||