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62 bytes added ,  23:14, 7 June 2015
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The generated bytecode starts with a FLUSHP on the peripheral_ids for src/dst (if specified). After that, it always moves 0 into DAR. Then it moves the src/dst addresses into SAR/DAR respectively...
 
The generated bytecode starts with a FLUSHP on the peripheral_ids for src/dst (if specified). After that, it always moves 0 into DAR. Then it moves the src/dst addresses into SAR/DAR respectively...
   −
== Peripheral IDs ==
+
== ARM11 Peripheral IDs ==
    
{| class="wikitable" border="1"
 
{| class="wikitable" border="1"
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| camera (y2r)
 
| camera (y2r)
 
| SetReceiving
 
| SetReceiving
 +
|-
 +
| 0xE
 +
| TwlBg
 +
| LGYFB0/1
 +
|-
 +
| 0xD
 +
| TwlBg
 +
| LGYFB0/1
 
|}
 
|}

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