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− | [[Category:Services]]
| |
| = DSP service "dsp::DSP" = | | = DSP service "dsp::DSP" = |
| {| class="wikitable" border="1" | | {| class="wikitable" border="1" |
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| ! Command Header | | ! Command Header |
| ! Description | | ! Description |
| + | |- |
| + | | 0x00010040 |
| + | | [[DSP:RecvData|RecvData]] |
| + | |- |
| + | | 0x00020040 |
| + | | [[DSP:RecvDataIsReady|RecvDataIsReady]] |
| + | |- |
| + | | 0x00030080 |
| + | | [[DSP:SendData|SendData]] |
| + | |- |
| + | | 0x00040040 |
| + | | [[DSP:SendDataIsEmpty|SendDataIsEmpty]] |
| + | |- |
| + | | 0x000500C2 |
| + | | SendFifoEx(unsigned short, unsigned short const*, unsigned int, unsigned int) |
| + | |- |
| + | | 0x000600C0 |
| + | | RecvFifoEx(unsigned short *, unsigned short, unsigned int, unsigned int) |
| + | |- |
| + | | 0x00070040 |
| + | | [[DSP:SetSemaphore|SetSemaphore]] |
| + | |- |
| + | | 0x00080000 |
| + | | [[DSP:GetSemaphore|GetSemaphore]] |
| + | |- |
| + | | 0x00090040 |
| + | | [[DSP:ClearSemaphore|ClearSemaphore]] |
| + | |- |
| + | | 0x000A0040 |
| + | | [[DSP:MaskSemaphore|MaskSemaphore]] |
| + | |- |
| + | | 0x000B0000 |
| + | | [[DSP:CheckSemaphoreRequest|CheckSemaphoreRequest]] |
| + | |- |
| + | | 0x000C0040 |
| + | | [[DSP:ConvertProcessAddressFromDspDram|ConvertProcessAddressFromDspDram]] |
| + | |- |
| + | | 0x000D0082 |
| + | | [[DSP:WriteProcessPipe|WriteProcessPipe]] |
| + | |- |
| + | | 0x000E00C0 |
| + | | [[DSP:ReadPipe|ReadPipe]] |
| + | |- |
| + | | 0x000F0080 |
| + | | [[DSP:GetPipeReadableSize|GetPipeReadableSize]] |
| + | |- |
| + | | 0x001000C0 |
| + | | [[DSP:ReadPipeIfPossible|ReadPipeIfPossible]] |
| |- | | |- |
| | 0x001100C2 | | | 0x001100C2 |
− | | Initialize (This requires RSA-signed DSP firmware specified via the input buffer for this command) | + | | [[DSP:LoadComponent|LoadComponent]] |
| |- | | |- |
| | 0x00120000 | | | 0x00120000 |
− | | Shutdown | + | | [[DSP:UnloadComponent|UnloadComponent]] |
| |- | | |- |
| | 0x00130082 | | | 0x00130082 |
− | | FlushDCache (The buffer must be located in the 0x14000000 region) | + | | [[DSP:FlushDataCache|FlushDataCache]] |
− | | | |
| |- | | |- |
| | 0x00140082 | | | 0x00140082 |
− | | InvalidateDCache (The buffer must be located in either the 0x14000000 region, or the DSP memory region) | + | | [[DSP:InvalidateDCache|InvalidateDCache]] |
| |- | | |- |
| | 0x00150082 | | | 0x00150082 |
− | | | + | | [[DSP:RegisterInterruptEvents|RegisterInterruptEvents]] |
| |- | | |- |
| | 0x00160000 | | | 0x00160000 |
− | | | + | | [[DSP:GetSemaphoreEventHandle|GetSemaphoreEventHandle]] |
| |- | | |- |
| | 0x00170040 | | | 0x00170040 |
− | | | + | | [[DSP:SetSemaphoreMask|SetSemaphoreMask]] |
| |- | | |- |
| | 0x00180040 | | | 0x00180040 |
− | | | + | | [[DSP:GetPhysicalAddress|GetPhysicalAddress]] |
| |- | | |- |
| | 0x00190040 | | | 0x00190040 |
− | | | + | | [[DSP:GetVirtualAddress|GetVirtualAddress]] |
| + | |- |
| + | | 0x001A0042 |
| + | | SetIirFilterI2S1. Wrapper for cdc:DSP cmd 1 |
| + | |- |
| + | | 0x001B0042 |
| + | | SetIirFilterI2S2. Wrapper for cdc:DSP cmd 2 |
| + | |- |
| + | | 0x001C0082 |
| + | | SetIirFilterEQ. Wrapper for cdc:DSP cmd 3 |
| + | |- |
| + | | 0x001D00C0 |
| + | | ReadMultiEx_SPI2(unsigned char, unsigned char, unsigned char *, unsigned char) (Wrapper for cdc:DSP cmd 4) |
| + | |- |
| + | | 0x001E00C2 |
| + | | WriteMultiEx_SPI2(unsigned char, unsigned char, unsigned char const*, unsigned char) (Wrapper for cdc:DSP cmd 5) |
| + | |- |
| + | | 0x001F0000 |
| + | | [[DSP:GetHeadphoneStatus|GetHeadphoneStatus]] |
| + | |- |
| + | | 0x00200040 |
| + | | [[DSP:ForceHeadphoneOut|ForceHeadphoneOut]] |
| + | |- |
| + | | 0x00210000 |
| + | | [[DSP:GetIsDspOccupied|GetIsDspOccupied]] |
| |} | | |} |
| | | |
− | This is the main service for playing audio. The [[CSND_Services|CSND]] service can be used for playing audio as well, however most processes use this DSP service for playing audio. | + | This is the main service for playing audio. The [[CSND_Services|CSND]] service can be used for playing audio as well, however most processes use this DSP service for playing audio. The DSP and CSND hardware can play audio simultaneously. |
| + | |
| + | [[Category:Services]] |
| + | [[Category:DSP]] |