Difference between revisions of "Extdata"

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(more CTR info.)
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At /Nintendo 3DS/<SomeID>/<SomeID>/extdata/00000000 is directories for each title, with Quota.dat inside each dir. Quota.dat doesn't exist for all titles. Then there's a sub-directory 00000000, which contains the actual extdata. Size and number of files in this dir varies per title.
 
At /Nintendo 3DS/<SomeID>/<SomeID>/extdata/00000000 is directories for each title, with Quota.dat inside each dir. Quota.dat doesn't exist for all titles. Then there's a sub-directory 00000000, which contains the actual extdata. Size and number of files in this dir varies per title.
  
These files are encrypted with AES-CTR. The key is unknown, this is console-unique. The CTR includes the titleID and filename. The base CTR is fixed: the CTR never changes after each write. Thus it is possible to obtain some cleartext by XORing one file with a newer file, where the newer file overwrote zeros in the original file with non-zero data. A bunch of 0x20-byte blocks, the same size as SHA256 hashes, change for each extdata change. These blocks are encrypted like the reset of the extdata, thus extdata likely can't be modified yet. Some Ridge Racer extdata from some replay data: https://gist.github.com/d6b646c581d386b4fa83
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These files are encrypted with AES-CTR. The key is unknown, this is console-unique. The CTR includes the titleID and filename. The base CTR is fixed: the CTR never changes after each write. Thus it is possible to obtain some cleartext by XORing one file(like newly created extdata) with a newer file, where the newer file overwrote zeros in the original file with non-zero data. Most extdata uses the same FS as [[savegames]], except extdata uses DIFF instead of DISA. However some extdata files are raw, without any FS.

Revision as of 09:13, 20 January 2012

This page describes the format and crypto of extdata, "extra data" and StreetPass data stored on SD card. At /Nintendo 3DS/<SomeID>/<SomeID>/extdata/00000000 is directories for each title, with Quota.dat inside each dir. Quota.dat doesn't exist for all titles. Then there's a sub-directory 00000000, which contains the actual extdata. Size and number of files in this dir varies per title.

These files are encrypted with AES-CTR. The key is unknown, this is console-unique. The CTR includes the titleID and filename. The base CTR is fixed: the CTR never changes after each write. Thus it is possible to obtain some cleartext by XORing one file(like newly created extdata) with a newer file, where the newer file overwrote zeros in the original file with non-zero data. Most extdata uses the same FS as savegames, except extdata uses DIFF instead of DISA. However some extdata files are raw, without any FS.