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382 bytes added ,  06:45, 24 January 2012
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At /Nintendo 3DS/<SomeID>/<SomeID>/extdata/00000000 is directories for each title, with Quota.dat inside each dir. Quota.dat doesn't exist for all titles. Then there's a sub-directory 00000000, which contains the actual extdata. Size and number of files in this dir varies per title.
 
At /Nintendo 3DS/<SomeID>/<SomeID>/extdata/00000000 is directories for each title, with Quota.dat inside each dir. Quota.dat doesn't exist for all titles. Then there's a sub-directory 00000000, which contains the actual extdata. Size and number of files in this dir varies per title.
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These files are encrypted with AES-CTR. The key is unknown, this is console-unique. The CTR includes the titleID and filename. The base CTR is fixed: the CTR never changes after each write. Thus it is possible to obtain some cleartext by XORing one file(like newly created extdata) with a newer file, where the newer file overwrote zeros in the original file with non-zero data. Most extdata uses the same FS as [[savegames]], except extdata uses DIFF instead of DISA. However some extdata files are raw, without any FS.
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=== Encryption ===
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These files are encrypted with AES-CTR. The key is unknown, this is console-unique. The CTR includes the titleID and filename. The base CTR is fixed: the CTR never changes after each write. Thus it is possible to obtain some cleartext by XORing one file(like newly created extdata) with a newer file, where the newer file overwrote zeros in the original file with non-zero data.
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=== Filesystem ===
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Most extdata uses the same FS as [[savegames]], except extdata uses [[Savegames|DIFF]] instead of DISA. However some extdata files are raw, without any FS.
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Quota.dat seems to use the same FS and encryption as the actual extdata?
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'''QUOT'''
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* This seems to be stored in the Quota.dat FS image somewhere?
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{| class="wikitable"
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|-
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! Start
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! Length
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! Description
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|-
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| 0x0
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| 4
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| Magic ("QUOT")
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|-
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| 0x4
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| 4
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| Magic Number? (0x30000)
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|-
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| 0x8
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| 8
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| Unknown
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|-
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| 0x10
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| 0x38
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| Unknown
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|}

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