FS:FormatSaveData

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Revision as of 22:29, 6 June 2015 by Guiand (talk | contribs) (Undo revision 12782 by Guiand (talk))
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Request

Index Word Description
0 Header code [0x080F0180]
1 Archive ID (Only 4 (SaveData) has been observed)
2 LowPath.Type
3 LowPath.Size
4 Unknown
5 Unknown
6 Unknown
7 Unknown
8 Unknown
9 Unknown
10 (LowPath.Size << 14) | 2
11 LowPath.Data ptr

Description

This clears the SaveData archive for the specified game, if the LowPath.Type is Empty then this will clear the SaveData for the current game. The target SaveData to format is determined by a Binary path, a game needs an exheader permission set in order to format the SaveData of another program.