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| u32 "sizeBlock" (size of savedata in blocks?)
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| Size of a block. Only 0x200 and 0x1000 are accepted it seems.
 
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| 2
 
| 2
| u32 "countDirectoryEntry"
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| Number of Directories
 
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| 3
 
| 3
| u32 "countFileEntry"
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| Number of Files
 
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| 4
 
| 4
| u32 "countDirectoryEntryBucket"
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| Directory Bucket Count
 
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|-
 
| 5
 
| 5
| u32 "countFileEntryBucket"
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| File Bucket Count
 
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| 6
 
| 6
| bool "isDuplicateAll"
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| u8, 0 = don't duplicate data, 1 = duplicate data
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|}
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=Response=
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{| class="wikitable" border="1"
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|-
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!  Index Word
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!  Description
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|-
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| 0
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| Header code
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|-
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| 1
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| Result code
 
|}
 
|}
    
=Description=
 
=Description=
This clears the SaveData archive for the current game, it probably calls [[FS:FormatSaveData]] with an empty path.
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This has been obsoleted. Prefer [[FS:FormatSaveData]].
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