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550 bytes added ,  19:23, 21 October 2014
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| u32
 
| u32
 
| See command set 0x0111.
 
| See command set 0x0111.
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|-
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| 0x006F
 +
| u32
 +
| See command set 0x006F.
 
|-
 
|-
 
| 0x0080
 
| 0x0080
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===== Command 0x0081 =====
 
===== Command 0x0081 =====
 
This sets current texture info, see [[GPU Textures|GPU textures]].
 
This sets current texture info, see [[GPU Textures|GPU textures]].
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 +
===== Command 0x006F =====
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{| class="wikitable" border="1"
 +
!  Command Index
 +
!  CommandID
 +
!  Parameter
 +
!  Description
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|-
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| 0
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| 0x006F
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| Typically only bit8-10 are used.
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| Bit8 enables texture coordinate output for texture unit 0, bit9 enables texcoords for texture unit 1, and bit2 enables texcoords for texture unit 2.
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|}
    
===== Command 0x0080 =====
 
===== Command 0x0080 =====
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| bit0-2 enables/disables texture units 0-2 respectively
 
| bit0-2 enables/disables texture units 0-2 respectively
 
|}
 
|}
 +
Note that bit0-2 in this command only enable texture processing. For texturing to work fully, the corresponding texture coordinate outputs must be enabled as well via command 0x006F.
    
===== Command 0x00C0 =====
 
===== Command 0x00C0 =====
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