GPU/Shader Instruction Set: Difference between revisions

Steveice10 (talk | contribs)
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Yuriks (talk | contribs)
Instructions: Confirmed JMPU invert bit
Line 531: Line 531:
|  3
|  3
|  JMPU
|  JMPU
|  If condition BOOL is true, then jumps to DST, else does nothing. It seems possible that having NUM = 1 will jump if BOOL is false instead, though this is unconfirmed.
|  If condition BOOL is true, then jumps to DST, else does nothing. Having bit 0 of NUM = 1 will invert the test, jumping if BOOL is false instead.
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|  0x2E-0x2F
|  0x2E-0x2F