GPU/Shader Instruction Set: Difference between revisions
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→Instructions: Confirmed JMPU invert bit |
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Line 531: | Line 531: | ||
| 3 | | 3 | ||
| JMPU | | JMPU | ||
| If condition BOOL is true, then jumps to DST, else does nothing. | | If condition BOOL is true, then jumps to DST, else does nothing. Having bit 0 of NUM = 1 will invert the test, jumping if BOOL is false instead. | ||
|- | |- | ||
| 0x2E-0x2F | | 0x2E-0x2F |