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2,321 bytes removed ,  06:34, 5 December 2015
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Replaced content with "This page is obsolete, see here for GPU register information, including that of textures."
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This page describes the [[GPU_Commands|GPU commands]] used for textures.
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This page is obsolete, see [[GPU/Internal_Registers|here]] for GPU register information, including that of textures.
 
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== Command set 0x809F0081 ==
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{| class="wikitable" border="1"
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!  Command Index
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!  CommandID
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!  Parameter
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!  Description
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|-
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| 0
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| 0x809F0081
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|
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| This is used to set the current texture info used for rendering.
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|-
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| 1
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| 0x000F008E
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| u32 color type
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| This sets the current texture color type.
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|}
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=== Texture info parameter structure for CmdID 0x809F0081 ===
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{| class="wikitable" border="1"
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!  Index Word
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!  Description
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|-
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| 0
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| ?
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|-
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| 1
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| The low u16 is the texture image width, and the high u16 is the texture image height.
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|-
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| 2
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| Texture parameters, initialized by glTexParameter().
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|-
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| 3
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| ?
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|-
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| 4
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| Texture data physical address >> 3. This is normally located in VRAM.
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|-
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| 5-9
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| ?
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|}
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==== Texture parameters ====
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{| class="wikitable" border="1"
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!  Bit
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!  Description
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!  GL parameter name
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|-
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| 0
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| Normally this is value 0.
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|
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|-
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| 1
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| 0 = GL_NEAREST, 1 = GL_LINEAR.
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| GL_TEXTURE_MAG_FILTER
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|-
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| 2
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| 1 = GL_LINEAR, GL_LINEAR_MIPMAP_NEAREST, or GL_LINEAR_MIPMAP_LINEAR. Value zero otherwise.
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| GL_TEXTURE_MIN_FILTER
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|-
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| 3
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| Unused?
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| ?
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|-
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| 7-4
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| 2 = texture color type 0xC, 0 otherwise.(Enable/disable texture data compression?)
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|
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|-
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| 11-8
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| 0 = GL_CLAMP_TO_EDGE, 1=unknown, 2=GL_REPEAT, 3=unknown.
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| GL_TEXTURE_WRAP_S
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|-
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| 15-12
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| Same values as GL_TEXTURE_WRAP_S.
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| GL_TEXTURE_WRAP_T
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|-
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| 24
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| 1 = GL_NEAREST_MIPMAP_LINEAR, or GL_LINEAR_MIPMAP_LINEAR. Value zero otherwise.
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| GL_TEXTURE_MIN_FILTER
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|-
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| 27-25
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| Unused?
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|-
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| 30-28
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| When some flag=1: value1=GL_TEXTURE_2D, value0 when the input parameter is not GL_TEXTURE_2D. When some flag=0: 0=GL_TEXTURE_2D, 1-4=unknown.
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| ?
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|-
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| 31
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| Unused?
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| ?
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|}
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=== Texture color type parameter values for CmdID 0x000F008E ===
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{| class="wikitable" border="1"
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!  Value
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!  Description
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!  GL Format
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!  GL Data Type
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|-
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| 0x0
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| RGBA8888
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| GL_RGBA
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| GL_UNSIGNED_BYTE
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|-
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| 0x1
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| RGB888
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| GL_RGB
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| GL_UNSIGNED_BYTE
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|-
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| 0x2
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| RGBA5551
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| GL_RGBA
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| GL_UNSIGNED_SHORT_5_5_5_1
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|-
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| 0x3
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| RGB565
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| GL_RGB
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| GL_UNSIGNED_SHORT_5_6_5
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|-
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| 0x4
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| RGBA4444
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| GL_RGBA
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| GL_UNSIGNED_SHORT_4_4_4_4
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|-
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| 0x5
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|
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| GL_LUMINANCE_ALPHA
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| GL_UNSIGNED_BYTE
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|-
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| 0x6
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| ?
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| ?
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| GL_UNSIGNED_BYTE
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|-
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| 0x7
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|
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| GL_LUMINANCE
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| GL_UNSIGNED_BYTE
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|-
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| 0x8
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|
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| GL_ALPHA
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| GL_UNSIGNED_BYTE
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|-
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| 0x9
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| ?
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| GL_LUMINANCE_ALPHA
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| ?
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|-
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| 0xA
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| ?
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| GL_LUMINANCE
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|
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|-
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| 0xB
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| ?
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| GL_ALPHA
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|
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|-
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| 0xC
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| Compression related?
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| ?
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|
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|-
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| 0xD
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| ?
  −
| ?
  −
|
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|}
 
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