Changes

245 bytes added ,  17:16, 24 April 2016
Mii ID
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| Empty (00)
 
| Empty (00)
 
|}
 
|}
When encrypted in QR codes, 4 additionnal bytes are added. Two null bytes and a CRC-16. It's the exact same CRC-16 as for the Wii blocks on the 0x5e first bytes. It seems that the CRC is ignored, the Mii Maker expecting the result of APT:Unwrap to detect integrity loss.
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When encrypted in QR codes, 4 additional bytes are added. Two null bytes and a CRC-16. It's the exact same CRC-16 as for the Wii blocks on the 0x5e first bytes. It seems that the CRC is ignored, the Mii Maker expecting the result of APT:Unwrap to detect integrity loss.
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==CFHE object==
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A 0xE-byte long item.
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On my database, they're all 0000 0000 0000 0000 0000 FF7F FF7F.
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Wild speculation: blacklist of already scanned celebrity (gold) Mii QRs?
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Alternative interpretation: FFFF FFFF 0000 0000 0000 0000 0000 is the 1st item;  FF7F FF7F 0000 [...] the 2nd, etc;
    
==Mii format==
 
==Mii format==
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| 0x0
 
| 0x0
 
| 0x4
 
| 0x4
| Mii ID (byte 2 = position on grid)
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| Mii ID (see chapter)
 
|-
 
|-
 
| 0x4
 
| 0x4
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|}
 
|}
   −
==CFHE object==
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==Mii ID==
 
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* Byte 0: generally equals 3 (category?)
A 0xE-byte long item.
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* Byte 1: 0/1 = copying off/on
 
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* Byte 2, most significant hex digit: position on page (0-9)
On my database, they're all 0000 0000 0000 0000 0000 FF7F FF7F.
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* Byte 2, least significant hex digit: page (0-9)
 
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* Byte 3: generally 0x30 (always for user-created ones?)
Wild speculation: blacklist of already scanned celebrity (gold) Mii QRs?
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Alternative interpretation: FFFF FFFF 0000 0000 0000 0000 0000 is the 1st item;  FF7F FF7F 0000 [...] the 2nd, etc;
     −
==Mii categories (pants colors)==
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===Mii categories (pants colors)===
    
Initial digits have been mirrored from David Hawley's defunct Wii research. Some information may be outdated.
 
Initial digits have been mirrored from David Hawley's defunct Wii research. Some information may be outdated.
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===Special (gold) Miis===
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====Special (gold) Miis====
 
Specialness will override any other color and make the Mii non-editable.
 
Specialness will override any other color and make the Mii non-editable.
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First digit of Mii ID: 0, 1, 4, 5
 
First digit of Mii ID: 0, 1, 4, 5
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===Imported (blue) Miis===
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====Imported (blue) Miis====
 
Any (non-gold) Mii with a different System ID will appear as a foreign one.
 
Any (non-gold) Mii with a different System ID will appear as a foreign one.
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First digit of Mii ID: C, D
 
First digit of Mii ID: C, D
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===Regular (black/red) Miis===
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====Regular (black/red) Miis====
 
Always editable, since they can only appear as such on the console that created them.
 
Always editable, since they can only appear as such on the console that created them.
  
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