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114 bytes added ,  06:01, 12 April 2016
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==Application data transfer==
 
==Application data transfer==
 
The protocol used for sending/receiving data over the network with UDS by official applications is [[PRUDP]](in some cases at least). Mario Kart 7 uses PRUDP here. Triforce Heroes uses plaintext for whatever protocol it uses for UDS.
 
The protocol used for sending/receiving data over the network with UDS by official applications is [[PRUDP]](in some cases at least). Mario Kart 7 uses PRUDP here. Triforce Heroes uses plaintext for whatever protocol it uses for UDS.
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The UDS version of [[PRUDP]] is different from the normal UDP version it appears(no afa1/a1af data for example).
    
==Data frames==
 
==Data frames==

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