Nintendo OpenGL: Difference between revisions

Smea (talk | contribs)
confirmed samplerDA location
Smea (talk | contribs)
mNo edit summary
Line 489: Line 489:
| dmp_FragmentLighting.ambient
| dmp_FragmentLighting.ambient
| 0x00156744
| 0x00156744
| ?
| 0xA10
| ?
| ?
|-  
|-  
Line 496: Line 496:
| dmp_FragmentMaterial.emission
| dmp_FragmentMaterial.emission
| 0x00156E1C
| 0x00156E1C
| ?
| 0xDE0
| ?
| ?
|-  
|-  
Line 503: Line 503:
| dmp_FragmentMaterial.ambient
| dmp_FragmentMaterial.ambient
| 0x0015696C
| 0x0015696C
| ?
| 0xDA0
| ?
| ?
|-  
|-  
Line 510: Line 510:
| dmp_FragmentMaterial.diffuse
| dmp_FragmentMaterial.diffuse
| 0x00157048
| 0x00157048
| ?
| 0xDB0
| ?
| ?
|-  
|-  
Line 517: Line 517:
| dmp_FragmentMaterial.specular0
| dmp_FragmentMaterial.specular0
| 0x001572E0
| 0x001572E0
| ?
| 0xDC0
| ?
| ?
|-  
|-  
Line 524: Line 524:
| dmp_FragmentMaterial.specular1
| dmp_FragmentMaterial.specular1
| 0x0015756C
| 0x0015756C
| ?
| 0xDD0
| ?
| ?
|-  
|-