Nintendo OpenGL: Difference between revisions

Luigi2us (talk | contribs)
Luigi2us (talk | contribs)
Line 212: Line 212:
| 0x0012A8B4
| 0x0012A8B4
| ?
| ?
| ?
| 0x0080 bit13 (1 = use texcoords from texture unit 1)
|-  
|-  
| 0x8
| 0x8
Line 219: Line 219:
| 0x0012A97C
| 0x0012A97C
| ?
| ?
| ?
| 0x0080 bit8-9 (0-2 = use texcoords from texture unit 0-2 resp., 3 = forbidden?)
|-  
|-  
| 0x9
| 0x9
Line 226: Line 226:
| 0x0012AA54
| 0x0012AA54
| ?
| ?
| ?
| 0x00A8 bit6-9
|-  
|-  
| 0xA
| 0xA
Line 233: Line 233:
| 0x0012AB94
| 0x0012AB94
| ?
| ?
| ?
| 0x00A8 bit10-13
|-  
|-  
| 0xB
| 0xB
Line 240: Line 240:
| 0x0012ACD4
| 0x0012ACD4
| ?
| ?
| ?
| 0x00A8 bit14
|-  
|-  
| 0xC
| 0xC
Line 247: Line 247:
| 0x0012ADB8
| 0x0012ADB8
| ?
| ?
| ?
| 0x00A8 bit0-2
|-  
|-  
| 0xD
| 0xD
Line 254: Line 254:
| 0x0012AEC0
| 0x0012AEC0
| ?
| ?
| ?
| 0x00A8 bit3-5
|-  
|-  
| 0xE
| 0xE
Line 261: Line 261:
| 0x0012AFD0
| 0x0012AFD0
| ?
| ?
| ?
| 0x00A8 bit16-17
|-  
|-  
| 0xF
| 0xF
Line 268: Line 268:
| 0x0012B0A0
| 0x0012B0A0
| ?
| ?
| ?
| 0x00A8 bit18-19
|-  
|-  
| 0x10
| 0x10
Line 275: Line 275:
| 0x0012B168
| 0x0012B168
| ?
| ?
| ?
| 0x00AC bit0-2
|-  
|-  
| 0x11
| 0x11
Line 282: Line 282:
| 0x0012B270
| 0x0012B270
| ?
| ?
| ?
| 0x00AC bit11-18
|-  
|-  
| 0x12
| 0x12
Line 289: Line 289:
| 0x0012B334
| 0x0012B334
| ?
| ?
| ?
| 0x00AD bit0-7
|-  
|-  
| 0x13
| 0x13
Line 303: Line 303:
| 0x0012B3E0
| 0x0012B3E0
| ?
| ?
| ?
| 0x00A8 bit15
|-  
|-  
| 0x15
| 0x15