Nintendo OpenGL: Difference between revisions
Line 212: | Line 212: | ||
| 0x0012A8B4 | | 0x0012A8B4 | ||
| ? | | ? | ||
| | | 0x0080 bit13 (1 = use texcoords from texture unit 1) | ||
|- | |- | ||
| 0x8 | | 0x8 | ||
Line 219: | Line 219: | ||
| 0x0012A97C | | 0x0012A97C | ||
| ? | | ? | ||
| ? | | 0x0080 bit8-9 (0-2 = use texcoords from texture unit 0-2 resp., 3 = forbidden?) | ||
|- | |- | ||
| 0x9 | | 0x9 | ||
Line 226: | Line 226: | ||
| 0x0012AA54 | | 0x0012AA54 | ||
| ? | | ? | ||
| | | 0x00A8 bit6-9 | ||
|- | |- | ||
| 0xA | | 0xA | ||
Line 233: | Line 233: | ||
| 0x0012AB94 | | 0x0012AB94 | ||
| ? | | ? | ||
| | | 0x00A8 bit10-13 | ||
|- | |- | ||
| 0xB | | 0xB | ||
Line 240: | Line 240: | ||
| 0x0012ACD4 | | 0x0012ACD4 | ||
| ? | | ? | ||
| | | 0x00A8 bit14 | ||
|- | |- | ||
| 0xC | | 0xC | ||
Line 247: | Line 247: | ||
| 0x0012ADB8 | | 0x0012ADB8 | ||
| ? | | ? | ||
| | | 0x00A8 bit0-2 | ||
|- | |- | ||
| 0xD | | 0xD | ||
Line 254: | Line 254: | ||
| 0x0012AEC0 | | 0x0012AEC0 | ||
| ? | | ? | ||
| | | 0x00A8 bit3-5 | ||
|- | |- | ||
| 0xE | | 0xE | ||
Line 261: | Line 261: | ||
| 0x0012AFD0 | | 0x0012AFD0 | ||
| ? | | ? | ||
| | | 0x00A8 bit16-17 | ||
|- | |- | ||
| 0xF | | 0xF | ||
Line 268: | Line 268: | ||
| 0x0012B0A0 | | 0x0012B0A0 | ||
| ? | | ? | ||
| | | 0x00A8 bit18-19 | ||
|- | |- | ||
| 0x10 | | 0x10 | ||
Line 275: | Line 275: | ||
| 0x0012B168 | | 0x0012B168 | ||
| ? | | ? | ||
| | | 0x00AC bit0-2 | ||
|- | |- | ||
| 0x11 | | 0x11 | ||
Line 282: | Line 282: | ||
| 0x0012B270 | | 0x0012B270 | ||
| ? | | ? | ||
| | | 0x00AC bit11-18 | ||
|- | |- | ||
| 0x12 | | 0x12 | ||
Line 289: | Line 289: | ||
| 0x0012B334 | | 0x0012B334 | ||
| ? | | ? | ||
| | | 0x00AD bit0-7 | ||
|- | |- | ||
| 0x13 | | 0x13 | ||
Line 303: | Line 303: | ||
| 0x0012B3E0 | | 0x0012B3E0 | ||
| ? | | ? | ||
| | | 0x00A8 bit15 | ||
|- | |- | ||
| 0x15 | | 0x15 |