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1,872 bytes added ,  17:55, 5 October 2018
Line 65: Line 65:  
legend:
 
legend:
 
{| class="wikitable" style="font-family:Monospace;text-align:center;table-layout:fixed;"
 
{| class="wikitable" style="font-family:Monospace;text-align:center;table-layout:fixed;"
| style="background: #ff0000" | Main
+
| style="background: #ff0000" | SoC clock crystal
 +
|-
 +
| style="background: #ffaaaa" | RTC clock crystal
 
|-
 
|-
 
| style="background: #a060a0" | Gamecard
 
| style="background: #a060a0" | Gamecard
Line 112: Line 114:  
== UC CTR ==
 
== UC CTR ==
    +
This MCU seems to be a customized 64 pin FLGA version of this: https://www.renesas.com/ko-kr/doc/products/mpumcu/doc/rl78/r01ds0053ej0330-rl78g14.pdf
 +
 +
The pin layouts are similar, but not the same
 +
 +
Orientation: Pin 1 marker in bottom left corner
 +
 +
===Hardware pins===
    
{| class="wikitable" style="font-family:Monospace;text-align:center;width:100%;table-layout:fixed;width:26%;"
 
{| class="wikitable" style="font-family:Monospace;text-align:center;width:100%;table-layout:fixed;width:26%;"
| style="background: #4d4d33" | ? || style="background: #d9ffb3" | + || style="background: #d9ffb3" | + || CHRGLED || style="background: #bbbbbb" | G || || || style="background: #bbbbbb" | G
+
| style="background: #d9ffb3" | + || style="background: #bbbbbb" | G || || || TP75 || style="background: #ffaaaa" | X || style="background: #ffaaaa" | X || style="background: #4d4d33" | ?
 
|-
 
|-
| || style="background: #4d4d33" | DSP_IN? || || || style="background: #bbbbbb" | G || BATTTHM || HOMEBTN ||
+
| style="background: #73e600" | SCL || || style="background: #bbbbbb" | G || || /RESET || style="background: #4d4d33" | ? || style="background: #4d4d33" | ? || style="background: #d9ffb3" | +
 
|-
 
|-
| || style="background: #4d4d33" | DSP_IN? || || || || || || style="background: #8efab4" | SDA
+
| style="background: #73e600" | SDA || || style="background: #d9ffb3" | + || TP77 || TP76 || || || style="background: #d9ffb3" | +
 
|-
 
|-
| TP75 || TP74 || TP76 || || || || || style="background: #8efab4" | SCL
+
| style="background: #4d4d33" | ? || || TP78 || PWRLED1 || || || || CHRGLED
 
|-
 
|-
| || || TP77 || PWRLED1 || || || PWRLED0 ||
+
| || || || || || || style="background: #bbbbbb" | G || style="background: #bbbbbb" | G
 
|-
 
|-
| || style="background: #bbbbbb" | G || style="background: #d9ffb3" | + || TP78 || || || ||
+
| || PWRBTN || || || || || BATTTHM ||
 
|-
 
|-
| style="background: #bbbbbb" | G || || || || || PWRBTN || ||
+
| || || || PWRLED0 || || || HOMEBTN ||
 
|-
 
|-
| TP79 || style="background: #73e600" | ? || style="background: #73e600" | ? || style="background: #4d4d33" | INT_IN || || || || style="background: #d9ffb3" | +
+
| style="background: #d9ffb3" | + || || || || style="background: #8efab4" | SCL || style="background: #8efab4" | SDA || || style="background: #bbbbbb" | G
 +
|}
 +
 
 +
===Software pins===
 +
 
 +
{| class="wikitable" border="1"
 +
!  Port ID
 +
!  Pin ID
 +
!  Purpose
 +
|-
 +
| 020
 +
| ??
 +
| HOME button
 +
|-
 +
| 043
 +
| ??
 +
| Charging LED(?)
 +
|-
 +
| 051
 +
| ??
 +
| Charger "button"
 +
|-
 +
| 073
 +
| ??
 +
| Power button
 +
|-
 +
| 074
 +
| ??
 +
| WiFi button
 +
|-
 +
| 076
 +
| ??
 +
| External IRQ (MCU --> SoC)
 
|}
 
|}
   Line 154: Line 195:  
|-
 
|-
 
| || || style="background: #bbbbbb" | G || || || || JACK_L || || style="background: #bbbbbb" | G || style="background: #bbbbbb" | G ||
 
| || || style="background: #bbbbbb" | G || || || || JACK_L || || style="background: #bbbbbb" | G || style="background: #bbbbbb" | G ||
 +
|}
 +
 +
== LCD (old3DS bottom) ==
 +
{| class="wikitable" border="1"
 +
|-
 +
!  Pin number
 +
!  Name
 +
!  Description
 +
|-
 +
| 01
 +
| -6V
 +
|
 +
|-
 +
| 02
 +
| 12V
 +
|
 +
|-
 +
| 03
 +
| CLK
 +
| Pixel clock
 +
|-
 +
| 04
 +
| /HBL
 +
| Horizontal blank (low while blanking)
 +
|-
 +
| 05
 +
| /VBL
 +
| Vertical blank (low while blanking)
 +
|-
 +
| 06
 +
| 2v2
 +
| Loopback of pin 07?
 +
|-
 +
| 07
 +
| 2v2
 +
| Content latch? Shorting this to ground or to pin 06 will "lock" the screen memory while still allowing the screen to refresh itself.
 +
|-
 +
| 08
 +
| GND
 +
| "chassi" ground
 +
|-
 +
| 09
 +
| HCL
 +
| Horizontal clock
 +
|-
 +
| 10
 +
| GND
 +
| "chassi" ground
 +
|-
 +
| 11
 +
| BIAS 1
 +
| Default ~ 4.5V - 4.8V; sets contrast
 +
|-
 +
| 12
 +
| BIAS 2
 +
| Usually matches BIAS 1; sets "flicker"
 +
|-
 +
| 13
 +
| ???
 +
| Might be a transistor? Shorted to ground if off, 2.36V if on.
 +
|-
 +
| 14
 +
| 6V
 +
|
 +
|-
 +
| 15
 +
| ???
 +
| Loopback of pin 14 ? Shorting this with pin 14 or ground will make the 3DS turn off with a harsh pop sound.
 +
|-
 +
| 16
 +
| ???
 +
| ???
 +
|-
 +
| 17
 +
| ???
 +
| ???
 +
|-
 +
| 18
 +
 +
[...]
 +
 +
25
 +
| RED 0
 +
 +
[...]
 +
 +
RED 7
 +
| Red pixel bits
 +
|-
 +
| 26
 +
| GND
 +
| "chassi" ground
 +
|-
 +
| 27
 +
 +
[...]
 +
 +
34
 +
| BLUE 7
 +
 +
[...]
 +
 +
BLUE 0
 +
| Blue pixel bits
 +
|-
 +
| 35
 +
| GND
 +
| "chassi" ground
 +
|-
 +
| 36
 +
 +
[...]
 +
 +
43
 +
| GREEN 7
 +
 +
[...]
 +
 +
GREEN 0
 +
| Green pixel bits
 
|}
 
|}
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