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15 bytes added ,  08:05, 29 January 2013
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The SHBIN (SHader BINary) file is used to contain compiled VSH (Vertex SHader) files. These VSH files are shaders that can be used for vertexes.
 
The SHBIN (SHader BINary) file is used to contain compiled VSH (Vertex SHader) files. These VSH files are shaders that can be used for vertexes.
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A SHBIN contains a header, then a DVLP, then DVLE(s) (depending on a variable in the header)
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A SHBIN's structure starts with a header, then a DVLP, then DVLE(s) (depending on a variable in the header)
    
== Header ==
 
== Header ==
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